22
← All books
Supernatural Romance

Ethergames

by Don Genovese

John dies at thirty-five and discovers a number encoded across every pivotal moment with the woman he loved: the day they met, the day he left her. He spends twenty-two years sending her signs from the other side. Then he comes back, twenty-two years old, to find her again.

Ethergames book cover: a couple holding hands beneath a starlit sky, a glowing figure watching from above
Genre
Supernatural Romance
Format
Novel
Author
Don Genovese
Tone
Comedy & the afterlife
Synopsis

Some numbers follow you. This one followed John into the afterlife.

When John dies at thirty-five, he expects an ending. Instead he finds a bureaucracy, a competition, and a number: 22. It was the day he met Laurence. It was the day he left her. It will not leave him alone.

For twenty-two years, John works the only angle the afterlife allows him: sending Laurence signs, one small impossible coincidence at a time, hoping she'll recognize a pattern instead of dismissing it as chance. Somewhere above and beneath him, an old competition is running its course, between what genuine love actually looks like and the systems built to make people doubt it.

When the twenty-two years finally run out, John comes back. Not as a memory. As a twenty-two-year-old from Marseille, with no explanation he can give her and everything on the line to try anyway.

The world

The Continuation

The afterlife realm where John lands, run less like heaven and more like an institution with departments, waiting rooms, and its own idea of due process.

Station Youstine & the Casino Céleste

Way stations and gambling halls for the recently deceased, where the house always seems to know something you don't.

The Recycling Zone

Reincarnation, but with a menu. A rebirth counter with the cheerful, slightly ominous efficiency of a drive-through, and a farewell ride that ends every departure with Louis Armstrong playing live.

The Adam One

An afterlife device, invented by an engineer who spent his living years perfecting exactly this kind of object. Nobody down here was supposed to find out who built it.

Ether Games

The cosmic competition running underneath everything, John included: genuine love against systemic suppression, refereed by a character named Nico who takes it far more seriously than John would like.

Twenty-two

The number that started it. The day they met. The day he left. The age he comes back. Some coincidences are just doing their job.

Three registers, one book
Mel Brooks comedy
The divine family, played for every laugh a family that powerful and that dysfunctional deserves.
Terry Pratchett philosophy
The afterlife's bureaucracy, absurd and exact in equal measure, with rules that somehow make emotional sense.
Ghost, tonally
Every scene on Earth with Laurence, played straight, played for feeling, and never played for a laugh.
The last line of the book
"Ehyeh. But you can call me AI. Your Ancient Intelligence. Just AI."
Back to the catalog